using System;
using System.Collections.Generic;
using ns26;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("TentacleFX")]
	public class TentacleFX : MonoBehaviour
	{
		public GameObject m_TentacleRoot => method_3<GameObject>("m_TentacleRoot");

		public List<GameObject> m_Tentacles => method_3<Class271<GameObject>>("m_Tentacles")?.method_25();

		public bool doRotate => method_2<bool>("doRotate");

		public TentacleFX(IntPtr address, string className)
			: base(address, className)
		{
		}

		public TentacleFX(IntPtr address)
			: this(address, "TentacleFX")
		{
		}

		public void Start()
		{
			method_8("Start");
		}
	}
}
